mekanism pipes not connecting

Can confirm this happening in certain situations. All pipes use the same logic ;) It's very related to a long lasting bug, which we tought was fixed in one of the latest releases (certainly in 1.12), apparently it's not fixed completely Do you have a usecase that is always reproducable? _redmist 4 yr. ago Not really, we have a couple of repro situations though I haven't had time to look. https://gist.github.com/Xerasin/3a52eae8f6d920eb97510f08eeb0bb05. The Wooden Kinesis Pipes do not connect to each other but to all other Kinesis Pipes. https://imgur.com/a/AmmZApx. Looks like it is already causing block updates, but not 100% reliable, this isn't caused by chunk borders. MouseTweaks-2.14-mc1.16.2.jar It produces Hydrogen, which can be burned in a Gas-Burning Generator to produce power (the same amount that you put in). vehicle-mod-0.45.2-1.16.3.jar Well occasionally send you account related emails. Already on GitHub? It is also used as a component to craft the next tier of item transport pipes, the Advanced Logistical Transporter . I'll consider adding color support in the future. privacy statement. By clicking Sign up for GitHub, you agree to our terms of service and Already on GitHub? issue ( not because of it tho ) , and now the cables are working properly after restart also the right tower was fixed, although i dont replace a block from the multi block structure. If the player is extracting liquids from a storage block (e.g., Dynamic Tank), the connection between pipe and tank must be configured with a Configurator to the "Pull" setting (shown in Picture 2). Ok so i just joined our server , havent played on it after ive put up the The /r/feedthebeast subreddit is not affiliated or associated with the Feed the Beast company. privacy statement. Here's my server mod folder as I left it since the bug occurred: https://imgur.com/CEjg7oW Minus Quark. The Basic Mechanical Pipe is a pipe added by Mekanism, which transports liquids between storage blocks and machines. Use Pressurized Tubes to extract the Chloride, which I think will come out of the right side of the block (left side on the bottom picture). Mekanism heat transport Is there anything better than the ultimate thermodynamic conductors to transport a lot of heat? Server java version: I have the same problem and I can only solve it by deactivating any chunk loader I have in the same area of the pipes/conduits, travelling far away and then comming back. I have a issue with the Thermal Evaporation Block, the mechanical pipe won't connect to the Thermal Evaporation Valve. By clicking Sign up for GitHub, you agree to our terms of service and Without doing anything, leave the chunk (again. Is this a new bug, or is it intentional in favor of replacing it with the aforementioned color support? everything works again. Attached screenshot where you can see the power just stops. Well occasionally send you account related emails. That was added post bug. DynamicTrees-1.16.5-0.10.0-Beta25.jar Mekanism cable networks are breaking when leaving an area and re This may help to find the cause. MysticalAgriculture-1.16.5-4.2.5.jar privacy statement. XaerosWorldMap_1.18.3_Forge_1.16.5.jar My experience seems to be related to this. This upgrade abnormality is there to prevent it from breaking the laws of thermodynamics. FluxNetworks-1.16.5-6.1.7.12.jar So i have a problem with getting chloride from electrolytic separator to the chemical infuser with mechanical pipes (even tried it with transfer nodes and ender io conduits and doesnt work). Sign in The text was updated successfully, but these errors were encountered: I believe what is happening is that for some reason the networks are not "joining" together, but I am not quite sure why or how as I am unable to reproduce this. I am playing Valhelsia 3 and I can confirm that this issue is still happening as of Mekanism v10.0.17.444. If you could provide a list of mods that would be useful given I am not currently sure (as I haven't been able to reproduce it) if this is mekanism, so getting a list of mods from everyone it is happening to may help narrow down what is actually causing this. have issues connecting to Thermal Series blocks. It is the tier 1 of liquid transport pipes provided by Mekanism, with the lowest capacity of 1000 mB and pump rate of 100 mB/s. openjdk version "16.0.1" 2021-04-20 In terms of not connecting to a side that was not previously configured, my guess is they are not firing a neighbor update event to allow mods to know that something may have changed when it previously didn't expose a capability. privacy statement. jei-1.16.5-7.7.1.137.jar simplegens-1.16.5-3.0.9.2.jar It is the tier 1 of items transport pipes provided by Mekanism, with the lowest transport speed of 1 m/s and a pump rate of 2 items/s. I can report the same thing is happening in my single player world. I can confirm replacing the cables and restarting the server wakes up the cables until it happens again. Nevermind, I just tested it without entangloporters and it still happens, really weird. I was thinking of ways to automate industrial foregoing's plastic and got an idea for it. If I leave again, not touching anything, everything comes back to life and working properly (as far as I could tell), I can now go back and forth and everything works as expected. Mekanism chemical mass storage | Feed the Beast I'm playing Valhelsia 3 (Mekanism version 10.0.9.432) This is happening a lot at the time of writing this. From the buffer powercell and on I used elite universal cable. One of the players on my server complained that Mekanism cables weren't powering their IC2 machines anymore. etc. For more information, please see our mohist-1.16.5-778-server.jar, Modlist: invtweaks-1.16.4-1.0.1.jar Click the extracting part of the pipe to change modes, add filters or add upgrades. This is probably also the cause of some other random pipe not connecting issues. Configurator - Official Mekanism Wiki OreExcavation-1.8.157.jar Pipes can be disconnected/reconnected by sneak-clicking with a wrench. Minecraft 1.12.1 in the server version, on the client also after leaving the factory and return to her pipe stupid and to fix it you have to destroy the pipes and lay them again. The text was updated successfully, but these errors were encountered: Aren't they gaseuos? Morpheus-1.16.5-4.2.70.jar So say you have a purple cable. The speed can only be increased by adding an upgrade. Here's where it goes: These are elite factories. randomly happens to different sections of cable, sometimes replacing a section of cable fixes it, others you have to replace an entire length of cable. Of course it's going to affect you.

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